I started my career as a professional programmer at the age of 18 back in the year 2006 where I made graphics and database solutions for Windows platform with technologies like OpenGL, GDI+, ADO.Net, VB.Net and VSTO.
After that since the beginning of 2009 until today I have been making games and apps for iPhone, iPads and Macs using Objective C, C++, OpenGLES, Cocos2d and Unity3d.
I have worked as the Lead Developer in the team that made and maintained Robokill for iPhone and iPad when working at Wandake games, a Sourcebits company. I was the sole developer who ported the same game to the Mac platform as well.
I am also a hobbyist music producer since about a year.